#ifndef _POINT_LIGHT_H_
#define _POINT_LIGHT_H_

#include "light.h"

class PointlLight: public Light {
	Vertex position;
	Colour intensity;
public:
	PointlLight(Vertex &d, Colour &c);
	virtual void getLightProperties(Vertex &pos, Vector *ldir, Colour *i);
	virtual Vertex getPosition(Vertex &pos);
};

#endif
